![]() Most importantly, we’ll be listening to our players and their feedback as they jump in, and we’ll work together with the community to build a full-scale esports program. “We’ve been working non-stop to create the best-possible in-game experiences no matter what your skill level, and Rivals Champions is just the beginning. “Rivals is competitive to its very core,” said Evan Denbaum, Command & Conquer: Rivals competitive gaming commissioner, in a statement. The better they perform, the bigger the rewards. Incorporating some of the elements from city-builder/base builder RPGs as well, the game differentiates itself from its competitors with the ultra-futuristic sci-fi theme that can be seen all across the game. ![]() ![]() Competition is segmented by rank to ensure players of all skill levels can thrive and win. Commander and Conquer: Legions is a new age Strategic RPG that is scheduled to launch in the 2 nd quarter of 2023. Scheduled to release sometime in the 4 th quarter of 2023, the strategy RTS game will take you into the diverse and expansive universe of CoC (Command and. In this mode, players will go on a run of battles, competing in a unique matchmaking pool. Commander and Conquer: Legions, the officially licensed EA game is being developed and published by reputed China-based gaming giant Level Infinite, a subsidiary company of Tencent Games. Rivals Champions, a new weekend mode available at launch, is an in-game competitive experience inspired by the popular FIFA Ultimate Team Champions in FIFA and will serve as the first step in working with the community to launch a multi-continent esports program in 2019. Player feedback has made the game stronger for our launch in December and we’ll continue to work with the community as we accelerate into esports next year.” “We’ve been thrilled to see the early response from players during soft launch. With continuous unit control and intense battles where comebacks are possible, Command & Conquer: Rivals delivers this and more,” said Michael Martinez, Redwood Studios general manager, in a statement. ![]() “We set out to build an RTS game for mobile players that thrives on head-to-head competition and where strategy and skill matter. ![]()
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